Note however that the units that are given orders by Coordinate are not considered to have been issued the order by the Commander, so they cannot benefit from effects like the Command Cards "You Disappoint Me" and "Crush Them". rule tossing an HQ Uplink or two out there can help. You want to make sure your droid units are set up in a way that you can maximize this, as it gets around the A.I. If the second unit also has Coordinate, it may do the same to a third unit, and so on, until you run out of units with Coordinate or eligible targets to benefit. When a unit with the Coordinate rule is issued an order, that unit may automatically issue an order to a unit matching the unit type stated the units must be at range 1 of each other. Coordinate:(unit): while not technically a Faction Special rule, all B1 droids have it and it can't be overstated how important it is to the faction.If there are multiple actions listed, such as Droidekas' " AI:Move, Attack", then you must choose one of them- you aren't required to do both. Fortunately, the B1 and B2 droids have the ability to get around this fairly easily. rule is not somehow issued a token during the command phase, when that unit activates, the first action it takes must be the action given, if able. Lastly, Droid troopers are immune to poison, meaning they don't gain or resolve poison tokens (from Bossk or Corporate Disagreements for example), but Ion weapons do affect them.
The Panic rule states that your unit only makes a single action, which must be a move action towards the nearest table edge this is fully independent from the Suppressed effect. If they get enough tokens, they're still affected by Panic and they Panic exactly the same as any other unit. The downside is that they also don't get the cover boost.